Posted by Jorrit Schippers on Sunday, June 17, 2007 - 13:53
As you might have guessed, the Infantry Mod project is not active anymore. The files will stay available on this site for as long as possible.
If you are in any way interested in this domain name and are disappointed that it is already been taken and not being used, please do not hesitate to contact us.
Use the contact form at
http://www.ncode.nl/contact/.
Posted by Tom van der Lek on Thursday, June 01, 2006 - 15:15
Thanks to Fleischlego from 'Noobs unter Beschuss' we now have a new installer. It seemed my very own creation of a installer didn't work properly on all operating systems.
Anyway...
Fleischlego was nice enough to make a LINUX serverfiles .tar file...
for all you serveradmins that run on Linux... and dont want to install winrar or alike.
To get one or both of the downloads... head over to:
ModDB
Have Fun!!
Greetz,
MasterTom[NL]
Posted by Tom van der Lek on Sunday, May 28, 2006 - 00:26
Get ready...
and vote
here
Have Fun!!
Posted by Tom van der Lek on Wednesday, April 26, 2006 - 15:36
Download at:
-
[WCUK] clan
-
BF-Games.net
-
3D Downloads
-
ModDB
CHANGELIST
Took me... uhm... 5 months... (and a bit)... but its done.
InfantryMod for Battlefield 2. :D
I started working on this because a good friend of mine (Paus Paul) was complaining to me about the grenadelauncher... (and alike).
Anyway... during the conversation I realized... I could try and make it happen.
So I modded some vanilla BF2 maps... and started creating my own map: Eagle Island. Pretty soon I was contacted by **[THT]**Spleasure, who was the 'main man' behind InfantryMod '42.
He gave me adminrights to this site... and ftp-access for testingpurposes(truely appreciated, mate).
Within a month I released version 0.9... and some more would follow pretty fast... but neither did convince me nor the public.
Anyway...
I continued working hard (and sometimes 'till 6am)... but it was worth it. :D
When Crosstown (by Paus Paul) was finished... and my own map was nearly done... version 1.1 was released. (which i deleted shortly after... because I had added an old version of Crosstown).
So... after a LOT of trial and error... I think this version is really worth the download (only 65MB).
So...
go get it... and have fun!!
Greetz,
Tom van der Lek aka MasterTom[NL].
Posted by Tom van der Lek on Tuesday, April 18, 2006 - 02:09
What's different from the original game...
- REMOVED: commander mode
- REMOVED: vehicles
- REMOVED: grenades (+launchers), claymores, c4, mines
- ADDED: flag capturing will NOT be affected by the amount of people capturing...
- ADDED: flag by flag gamemode for some levels
- LEVELS:
--> Gulf of Oman:
------> 16 players: NEW version
------> 32 players: old 16 players version in FLAG by Flag gamemode
--> Kubra Dam (16 and 32 players: 16 player map version only)
--> Mashtuur City (16 and 32 players: 16 player map version only)
--> Sharqi Peninsula
------> 16 players: NEW version
------> 32 players: old 16 players version in FLAG by Flag gamemode
--> Strike at Karkand
------> 16 players: NEW version
------> 32 players: old 16 players version in FLAG by Flag gamemode
- CUSTOM LEVELS:
--> Crosstown by Paus Paul
--> Eagle Island by MasterTom[NL]
--> Street by SD (Shooting Dutchman)
Posted by Tom van der Lek on Thursday, April 13, 2006 - 00:45
InfantryMod2 version 1.2 will probably be one of the last updates ill be making for this mod...
I had fun...
and I would like to thank some people right now...
- Spleasure for the website and webspace support (thanks mate)
- Bullet for the logo and website design
- SD (Shooting Dutchman) for his maps (Street and The Yard)
- Paus Paul for his map Crosstown and his support and assistance (thanks a lot fella)
- the dudes from [WCUK] that helped out in testing the mod (thanks a lot mates) ... esp. Vampman... :)
- ModDB.com and 3DDownloads.com for their great support in Download availability
- my girlfriend... for letting me spend so much time away from her... :P
Well...
Have Fun out there...
Greetz,
MasterTom aka Tom van der Lek.
Posted by Tom van der Lek on Friday, March 10, 2006 - 16:03
Done:
- gamemode Flag by Flag
- updating mod to 1.21
- addition of more vanilla bf2 levels (without vehicles)
- The Yard
- Crosstown
- Eagle Island
- Street
version 1.0 is RELEASED...
Download from ModDB
3DDownloads
Greetz,
MasterTom.
Posted by Jorrit Schippers on Friday, December 23, 2005 - 12:08
We got notified by one of our visitors that the Infantry Mod 2 was mentioned in the Gamespy Daily newsletter of December 22nd.
Unfortunately, the readme in the mentioned file (beta 0.9.7) contains a little error.
Posted by Jorrit Schippers on Thursday, December 30, 2004 - 23:07
Finally it is there, the Infantry mod version 1.3. Already notorious before its release, you can now enjoy hopefully less buggy maps and one additional map: DDay Sainte M?re l'Eglise
Posted by Jorrit Schippers on Wednesday, December 01, 2004 - 22:07
Today EA Games has released patches for both Battlefield Vietnam and Battlefield 1942, due to a critical security bug encountered in these games.
Posted by Jorrit Schippers on Wednesday, November 17, 2004 - 23:22
ForgottenMods.de, a German website dedicated to Battlefield 1942 mods, recently held a poll about the popularity of three less known Battlefield 1942 Mods. Infantry Mod came out first.
Posted by Jorrit Schippers on Tuesday, September 14, 2004 - 13:03
AonGamepoint, a major serverrental company from Austria, announced on their website that they will host an Infantry Mod public server with a capacity of twenty slots.
Posted by Jorrit Schippers on Thursday, September 09, 2004 - 22:50
Today ODoG from
Team Dignitas held an interview with me about this mod.
We talked about me, this mod and the future of this mod.
Posted by Jorrit Schippers on Tuesday, August 31, 2004 - 19:35
I finally found time to spend on the website. Here it is, far from perfect, but with a PHP database behind it for easy editing.